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  2. Waiting for /dev/disk/by-label/UNRAID

    That sounds as if you are not passing the unRAID USB stick through to the VM. This is required for key authentication purposes.
  3. Secure SSH

    With unRAID you always log in as the 'root' user when using SSH. There is no other users in the Linux sense.
  4. Just upgraded to ESXi 5.5 and was using plop before with the USB unRAID device connected. Plopkexec appears to boot with the usb but later fails to find the usb and I get the "Waiting for /dev/disk/by-label/UNRAID" errors. Thoughts here?
  5. Secure SSH

    Hi guys, I'm currently planning my switch from Debian to unRaid and thus gathering some info on how to securely set things up. With Debian I used a rather safe mechanism consisting of key-based login with a user that has only rights to switch to other users and ssh. So I logged into this user with my key-file and then su'ed to the other user I needed. Is something similiar possible with unRaid? Is it as simple as doing the exact same steps as with Debian? Anything special regarding future updates of unRaid?
  6. [Support] binhex - MiniDLNA

    Sorry if this is a noob query but I'm very new using unRAID and I'm only just learning the basics of Dockers and containers etc! What I'm essentially after is a fairly simple DLNA server running alongside Plex solely for viewing my home media (family photos and videos) - predominantly via the media player built into my PS4! I've created a user share called "Home Media" - when I set the docker up I mapped the path to mnt/user/Home Media - now while the PS4 sees the media server, it isn't seeing any content!?!? It was working for a short time but the folder structure wasn't showing correctly and so I deleted it and started again and now there is no content at all! Thanks for any help.... (and sorry again if this is a bit basic - as I say, I'm VERY new with using unRAID!)
  7. [Support] - Sonarr

    Same answer as Squid above. Tell Sonarr to set permissions on files and directories
  8. Doesn't look like the right syslog was included in there... syslog-2017-10-23.tgz
  9. Attached
  10. Plex has two components, the server and the client (player). The server looks at the player and its capabilities to determine if it will need to transcode a video into a format compatible with that player. If it does not have to transcode, it will send the raw file contents to the player for it to handle. Plex needs little power to send the raw contents, 4k or otherwise. But if the player lacks the power, Plex server has to transcode the video, which can be a CPU intensive tasks. (I should mention that Plex does have the ability to pre-transcode video - if you plan to watch a high-res video on a low-res client for some specific material, this pre-transcoding might be a good strategy. It does not have to do some in real time.) If Plex has to transcode the video, the job can be easier or harder depending on the resolution and compression standard. In general, Plex can transcode effectively and in real time, requiring a CPU with about 2000 Passmark per parallel stream with (pre-HEVC) HD material. 4K adds a new dimension. HEVC (or H.265) is a relatively new and very efficient compression standard. It can be used with any resolution content, but is used for most, if not all, compressed 4k video. And it comes in 2 bit-widths - 8 bit and 10 bit. It is also computationally complex (10 bit especially) for a normal CPU to transcode. If you have a ton of power - well north of 10,000 Passmark, you might be able to transcode one stream in real time. But more modern CPUs, starting with Braswell (8 bit only), have specific hardware features to provide very efficient transcoding of HEVC content. And if you have an older CPU there is an alternative. Video cards (not sure how far back) are able to do this type of transcoding. Some have "Vulcan" drivers, which allow the CPU to offload the heavy lifting to the video card to perform, freeing the CPU for the intense activity. If the video card is passed through, I am not sure if the video card is available to a Plex Docker or not. (If someone knows, I'd actually like to know this answer). (I cannot speak to the maturity of Plex server and its ability to make use of Vulcan and CPU features for transcoding HEVC video - but do believe it is working at least to some degree). Besides the HEVC bit-rate, there is also the FPS that impact the difficulty of HEVC material. Up to 30 FPS can be handled by Sky Lake, but only the Kaby Lake have the ability to handle 60 FPS HEVC content (which is generally scarce for movies, but should come into heavier use with TV and personal video). THis makes Kaby Lake and now Coffee Lake the best for 4k video. So, in summary, if your playback device has the smarts to decode the HEVC, the server doesn't have to transcode anything. And the playback is relatively simple. But if the client is not HEVC capable, your server is going to have a lot of work to do. You might look at something like a low-end Kaby Lake NUC as a very capable playback device for 4K content. It can decode the HEVC effortlessly, and it very small with built in IR. I run mine with the generic x64 Plex client and recommend it. It also flawlessly handles sending native audio to a surround sound system is needed. Good luck!
  11. Hey, I'm really sorry about that! Losing a save game really sucks. From my understanding of Starbound this is how it works (this could be completely wrong): character inventory and ship is saved on your local computer Autosaving happens continuously - 3 backups are actually made and pushed out sequentially. When I played it has always just saved itself and I never had to worry about it. Nonetheless, I'd love to make it more resilient to issues like yours. Give me a few days to dig into this. Also, what cron job are you setting? I can set this within the docker container itself so that it takes effect for everyone that uses the container. Edit: I did some quick digging. Yes, it looks like it saves the game files within the appdata folder. This is in the appdata/starbound/game/storage folder on my box. root@Tower:/mnt/user/appdata/starbound/game/storage# ls -alh total 20K drwxr-xr-x 1 root root 146 Oct 23 09:09 ./ drwxr-xr-x 1 root root 60 Oct 23 09:08 ../ -rw-r--r-- 1 root root 1.3K Oct 23 09:09 starbound_server.config -rw-r--r-- 1 root root 4.1K Oct 23 09:09 starbound_server.log -rw-r--r-- 1 root root 5.2K Oct 23 09:09 starbound_server.log.1 drwxr-xr-x 1 root root 112 Oct 23 09:11 universe/ root@Tower:/mnt/user/appdata/starbound/game/storage# ls universe/ tempworlds.index universe.chunks universe.dat universe.lock
  12. Thank you, I was hoping there was a way to get it to enable without rebuilding.
  13. Personally I moved to Kodi clients for my local viewing as the audio and video direct play support seems better (and you can play DVDs and ISOs), and I use Plex for my remote devices e.g. phones and tablets that need transcoding.
  14. Parity Check Errors

    ok. thanks. I will double check the memory to see if any finding.
  15. Parity Check Errors

    To see if there are any memory errors, though memtest doesn't always find them. Not enough, even 24h may not be enough.
  16. Parity Check Errors

    Thanks for the quick reply. However I am a bit lost that why I have to run memtest? BTW, in the boot menu of unRAID I have run memtest before, it may take about 40mins and over without any error. How could I let it run for 24 hours? Best Regards, Alex
  17. Hey, thanks so much for the advice. I tried plex addon on kodi, and all works perfectly fine. when i messed around with direct play on plex app, it was hit and miss. with kodi, so far, 100% success (and is perfect). I will bring my queries to the plex forums. Only downside with kodi is the UI is not as good (and i dont see any options like automatic subtitles for things like anime). But maybe ill get used to it, who knows. Thanks again
  18. Today
  19. High Read on one Drive

    gets the file activity plugin working
  20. Parity Check Errors

    It's not normal, the only acceptable number of sync errors is 0, start by running memtest, ideally for 24H.
  21. High Read on one Drive

    What will this do for me?
  22. [Support] - Sonarr

    Well, I just feel dumb as all hell Thank you so much.
  23. If you're not increasing the number of drives why do you need to do this?
  24. Tools - Diagnostics. Post complete zip
  25. So, it looks like this happens when the mover kicks in to migrate from the cache drive to the array I identified that rsync was using a large % of CPU.... found 3 processes attempting to move the same file to the array.... killed them and the system restored to normal. Any thoughts?
  26. Parity Check Errors

    Hello, Today I did parity check again and still found 51 errors by the end. Since last parity check I don't have any unsafe shutdown. SMART data are all green. Should I worry about this or this is somehow normal? Diagnostics info attached. Thanks. Best Regards, Alex
  27. Need help with Super Micro AOC-SASLP-MV8

    It is. however there may be a setting in the PC Bios that controls whether add-on boards display ROM messages. Ideally you need the SASLP card displaying the drives it finds connected, as it is after that display that you press CTRL-M to get into the SASLP settings.
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